W. E. B. Du Bois, Souls of Black Folk: A Graphic Interpretation – A Review
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Hasan takes a look at how the video game industry has grown into a $139 billion a year business and a cultural force. While gaming is more prominent than ever, some of the most popular video games are made under unfavorable working conditions. Hasan examines the exploitative labor practices at game developers like Epic and Riot Games, and the ways in which workers are finally fighting back.
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