Workers who make some of the world’s most popular video games, including World of Warcraft and Diablo, won their first union contracts in early September, in an important step forward for organizing in the tech industry.
Microsoft laid off 1,600 employees across its Xbox division this week, including hundreds of union video game workers represented by Communications Workers of America.
Once upon a time, they were counterculture idealists bringing power to the people. Today they’re greedy monopolists who’d sooner destroy our democracy than be reined in by government in any way—and they have to be stopped.
Since Oct. 7, the Israeli military has relied heavily on cloud and AI services from Microsoft and its partner OpenAI, while the tech giant’s staff embed with different units to support rollout, a joint investigation reveals.
An interview with Emma Kinema Robin LoBugilo Carolyn Jong Em Geiger Josiah Clark
Convergence
This summer, World of Warcraft and Bethesda Game Studios workers joined the growing number of video game developers organizing with Communications Workers of America. We spoke with some of the workers and organizers who have been unionizing
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